Normandie Radio
  • Celeste Quarry is now available for you to explore!

    Click on the picture to find out more!




    Comments 36 Comments
    1. MindStar9's Avatar
      MindStar9 -
      Looking forward to exploring it.
    1. Lee DeLioncourt's Avatar
      Lee DeLioncourt -
      Glad to see it made it in today. Now, what was all that talk about Celeste as a good trading city?
    1. Atlan Leticron's Avatar
      Atlan Leticron -
      Quote Originally Posted by Lee DeLioncourt View Post
      Glad to see it made it in today. Now, what was all that talk about Celeste as a good trading city?
      Indeed, entering from space now also brings you to Celeste.

      More reason to make it a trading city

      Regards,
      Ion
    1. Puck's Avatar
      Puck -
      This should be interesting. I'm also looking forward to seeing the Quarry. And adding Celeste as the arrival city for space landers should bring even more GD to the area (or so I hope).
    1. Sub-Zero's Avatar
      Sub-Zero -
      Awesome work!!! And the TT laser pistol is very nice too.
    1. harmony's Avatar
      harmony -
      I saw cyrus ingame there today guiding newcomers, + rep for that Arkadia!
    1. AttacKat's Avatar
      AttacKat -
      He gave us a ride on his chopper. Too bad the chopper didn't have any machine gun mounts, or else those mobs would be chop meat.

      jc
    1. Puck's Avatar
      Puck -
      Quote Originally Posted by AttacKat View Post
      He gave us a ride on his chopper. Too bad the chopper didn't have any machine gun mounts, or else those mobs would be chop meat.

      jc
      Ahhh, if only we could target planet-side mobs with mounts. The carnage would be massive.
    1. Lezardine's Avatar
      Lezardine -
      Quote Originally Posted by Puck View Post
      Ahhh, if only we could target planet-side mobs with mounts. The carnage would be massive.
      Yeah!!!! The Oratans would be rotten meat!!!
    1. ArkanGoth's Avatar
      ArkanGoth -
      True!! Now is easy for sweating in team and Carabok have good loot as eye oil. ^_^ Good for new players!!
    1. Jun's Avatar
      Jun -
      looks like a beautiful place!
    1. Few Scars's Avatar
      Few Scars -
      This is a great idea. A great place to introduce the new players to Celeste and the game.
    1. Milena's Avatar
      Milena -
      Really great we had a 10 peeps swunt yesterday evening We need some more fapper in future So feel free to join us
    1. bass's Avatar
      bass -
      My 2 cents, that I have told Cyrus online:

      - Make spawn more close to the tp; when sweating, or beginning hunting, you die several times, and reaching fast your point is important; plus, having spawn close helps seeing GD on radar, and facilitates gathering, IMO.
      - Create a revival OUTSIDE the command post. Dont need to say why.

      When creating an entry point for newcomers, one should have in mind ease of use: that is why Calypso sweat camp is horrible, IMO, and that is why Old Swamp Camp, VU9 was optimal (or VU9 Nea's TOO, btw). The athmosphere of old VU9 swamp camp is what one should aim to, in my opinion.
    1. Fopsie's Avatar
      Fopsie -
      Quote Originally Posted by bass View Post
      My 2 cents, that I have told Cyrus online:

      - Make spawn more close to the tp; when sweating, or beginning hunting, you die several times, and reaching fast your point is important; plus, having spawn close helps seeing GD on radar, and facilitates gathering, IMO.
      - Create a revival OUTSIDE the command post. Dont need to say why.

      When creating an entry point for newcomers, one should have in mind ease of use: that is why Calypso sweat camp is horrible, IMO, and that is why Old Swamp Camp, VU9 was optimal (or VU9 Nea's TOO, btw). The athmosphere of old VU9 swamp camp is what one should aim to, in my opinion.
      Agreed. Its always better to have GDs visible from the TP @ all times to esure complete newbies thats nether been there can easaly find the rest of the group and dont think the place is "dead" when they get there.

      As for the rest good job guys
    1. David | Arkadia's Avatar
      David | Arkadia -
      Quote Originally Posted by bass View Post
      My 2 cents, that I have told Cyrus online:

      - Make spawn more close to the tp; when sweating, or beginning hunting, you die several times, and reaching fast your point is important; plus, having spawn close helps seeing GD on radar, and facilitates gathering, IMO.
      - Create a revival OUTSIDE the command post. Dont need to say why.

      When creating an entry point for newcomers, one should have in mind ease of use: that is why Calypso sweat camp is horrible, IMO, and that is why Old Swamp Camp, VU9 was optimal (or VU9 Nea's TOO, btw). The athmosphere of old VU9 swamp camp is what one should aim to, in my opinion.
      I agree with your feedback, having had a look there today the mobs do need to come closer to the TP. The longer term plan is to create a whole new building for the quarry which will have the revive outside. The command post is a temporary building while we test the area and look to fine tune it.

      What ideas do you guys have for the building. I'm thinking a curved building that fits into the Quarry nicely, maybe 2 levels with a bar/lounge upstairs and a big curved balcony. Maybe even a few shops downstairs that could stock new player gear would be good too.
    1. Milena's Avatar
      Milena -
      OH David that would be great I am very happy how you work on your planet and I am sure it will be the best Planet in future
      (and no I am not a fanboy) it is only the truth
      I wish MA would learn to work like the A-Team........than we had the best Universe ever, but I fear they are too stubborn to change theire style they will never learn that happy customer much easier fill theire pockets
      But however The Quarry is great and we try to fill it up with life
      Good Work
    1. GeorgeSkywalker's Avatar
      GeorgeSkywalker -
      @David that sounds like a neat idea. I can suplly the curved retail counters for the curved building
    1. Fopsie's Avatar
      Fopsie -
      Exilent idea David and can already imagine how it will look
      Just an extra note on the second story of the building or telivaters in the building, Perhaps you can connect the top of the quary with the bottom because its fatal to newbies who jump off the top of the quary to get to the bottom "took 97.x damage when I jumped off last night".
      You can also perhaps add a landing pad or 2 for VTOLS that deliver newbies.
    1. Sub-Zero's Avatar
      Sub-Zero -
      Quote Originally Posted by David Dobson - CEO View Post
      I agree with your feedback, having had a look there today the mobs do need to come closer to the TP. The longer term plan is to create a whole new building for the quarry which will have the revive outside. The command post is a temporary building while we test the area and look to fine tune it.

      What ideas do you guys have for the building. I'm thinking a curved building that fits into the Quarry nicely, maybe 2 levels with a bar/lounge upstairs and a big curved balcony. Maybe even a few shops downstairs that could stock new player gear would be good too.
      Don't forget if you're going to put mobs closer. MA's AI. Is universal correct? Well if someone shoots or start sweating a handraada, and there is several other people in radar. The mob will start running to other guy. And atm, the mob actually runs back to TP when it sees a green dot. Even when people sweating. So If put mob closer. You guys gotta make so turret will only kill it if its like 5 meter away or so. Dunno if you guys can change that or if its a "MA" Thing.

      The guy that suggested Revival outside, that's a great idea!

      One thing about carabok. They really should be closer too. Because a newbie, needs to run mob when dry back to turret. But currently they are so far out. So it will take awhile. That's why I suggested, to put a rookie carbine/rifle into TT. So newbies can afford it much sooner than being forced to deposit day 1.

      I did swunt team 2 times last night. Was really nice except when, they would run to other players in radar/hunting ect. Maybe you guys can change it's AI. So it will only go to other target that is < X meter at radar, when targeting it.
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